Website powered by

Crackdown 3 | environment design | mood concepts | architecture concepts | Logistics tower

Crackdown 3 was a cool project. funny thing was that i started doing the first look illustration for the game and a few years later i had the chance to get in and propose the final look for the important boss towers and the city mood. I was given a great deal of freedom to create an individual image for each tower level encounter.
Congratulations to all the people involved for their hard work on the project that was not easy!
Congrats to the Art directors Dave Johnson and Richard Jordan and their teams for their dedication!